Terrinoth: an ancient realm of forgotten greatness and faded legacies, of magic and monsters, heroes, and tyrants. Its cities were ruined and their secrets lost as terrifying dragons, undead armies, and demon-possessed hordes ravaged the land. Over centuries, the realm slipped into gloom… Now, the world is reawakening – the Daqan baronies rebuild their domains, wizards master the lapsed arts, and champions test their mettle. Banding together to explore the dangerous caves, ancient ruins, dark dungeons, and cursed forests of Terrinoth, they unearth priceless treasures and terrible foes. Yet time is running out, for in the shadows a malevolent force has grown, preparing to spread evil across the world. Now, when the land needs them most, is the moment for its heroes to rise.
“But a fun romp with an unlikely band of adventurers through dangerous depths is the aim of the game, so hopefully that’s what readers enjoy.”